Pcsx2 V1.5.0

broken image


Mar 29th, 2017

PCSX2 Emulator PS2 pcsx2 bios free download - Intel Express BIOS Update for. The program supports 14 Jun 2017 Pretty much every PS2 game ever with direct download. 0 Can Free Download APK Then Install On Android Phone. Download Full Bios. PCSX2 is a free emulator that tries to replay the Playstation 2 console to let you play PS2 games on your PC. PCSX2 was reviewed by Anca Hutu. Sony (PS2) is considered by many users to be the favorite console of all time, and then it is logical to have PS2 emulators on the market. This leads me to PCSX2, which is by far the favorite PC emulator. PCSX2 version: Development build pcsx2-v1.5.0-dev-2211-g58f2b6c25-windows-x86. PCSX2 options: GSdx DX11 hardware renderer, with any settings inside it. Plugins used: Nothing out of the ordinary. Default plugins are enough. Hello guys Today in this video I will show you how to download ps2 1.5.0 emulator on pc and full guide full setting must watch this tutorial. I have some issues running Wild Arms 5 NTSC-U on pcsx2-v1.5.0-dev-1475. Even 1.4.0 Stable has this issue. Most games I can run solid smoothly. My specs are: Operating System: Windows 10 Pro 64-bit Motherboard: Gigabyte F2A88XM-D3HP CPU: AMD A8-7600 Socket FM2+ APU (AMD Radeon R7, 10 Compute Cores 4C+6G).

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Pcsx2 v1.5.0 download
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  1. PCSX2 1.5.0-20170328230524 - compiled on Mar 28 2017
  2. Operating System = Microsoft Windows 10 Home (build 14393), 64-bit
  3. CPU name = Intel(R) Core(TM) i7-4510U CPU @ 2.00GHz
  4. CPU speed = 2.591 ghz (4 logical threads)
  5. x86Flags = bfebfbff 7fdafbbf
  6. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
  7. Reserving memory for recompilers...
  8. Loading plugins...
  9. Binding GS: C:UsersNielsHenrikDesktopAlle filer i skrivebordetEmulatorpcsx2-v1.5.0-dev-1960-ga18d624-windows-x86pluginsGSdx32-AVX2.dll
  10. Binding PAD: C:UsersNielsHenrikDesktopAlle filer i skrivebordetEmulatorpcsx2-v1.5.0-dev-1960-ga18d624-windows-x86pluginsLilyPad.dll
  11. Binding SPU2: C:UsersNielsHenrikDesktopAlle filer i skrivebordetEmulatorpcsx2-v1.5.0-dev-1960-ga18d624-windows-x86pluginsSpu2-X.dll
  12. Binding CDVD: C:UsersNielsHenrikDesktopAlle filer i skrivebordetEmulatorpcsx2-v1.5.0-dev-1960-ga18d624-windows-x86pluginscdvdGigaherz.dll
  13. Binding USB: C:UsersNielsHenrikDesktopAlle filer i skrivebordetEmulatorpcsx2-v1.5.0-dev-1960-ga18d624-windows-x86pluginsUSBnull.dll
  14. Binding FW: C:UsersNielsHenrikDesktopAlle filer i skrivebordetEmulatorpcsx2-v1.5.0-dev-1960-ga18d624-windows-x86pluginsFWnull.dll
  15. Binding DEV9: C:UsersNielsHenrikDesktopAlle filer i skrivebordetEmulatorpcsx2-v1.5.0-dev-1960-ga18d624-windows-x86pluginsDEV9ghzdrk.dll
  16. HLE Notice: ELF does not have a path.
  17. Init GS
  18. Init SPU2
  19. Init USB
  20. Init DEV9
  21. Opening plugins...
  22. Opening PAD
  23. Opening CDVD
  24. isoFile open ok: C:UsersNielsHenrikDesktopAlle filer i skrivebordetEmulatorPCSX2 0.9.8GamesEragonEragon (Europe) (En,Fr,De,Es,It).iso
  25. * CDVD Disk Open: DVD, Single layer or unknown:
  26. Opening USB
  27. Opening DEV9
  28. 3.x GL context successfully created
  29. McdSlot 0 [File]: C:UsersNielsHenrikDesktopAlle filer i skrivebordetEmulatorpcsx2-v1.5.0-dev-1960-ga18d624-windows-x86memcardsMcd001.ps2
  30. McdSlot 1 [File]: C:UsersNielsHenrikDesktopAlle filer i skrivebordetEmulatorpcsx2-v1.5.0-dev-1960-ga18d624-windows-x86memcardsMcd002.ps2
  31. EE/iR5900-32 Recompiler Reset
  32. OpenGL information. GPU: GeForce 840M/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 378.92
  33. INFO: GL_EXT_texture_filter_anisotropic is available
  34. INFO: GL_ARB_viewport_array is available
  35. INFO: GL_ARB_shader_image_load_store is available
  36. INFO: GL_ARB_direct_state_access is available
  37. INFO: GL_ARB_get_texture_sub_image is available
  38. Current Renderer: OpenGL (Hardware mode)
  39. GSdx Lookup CRC:0
  40. # Initialize memory (rev:3.70, ctm:196Mhz, cpuclk:147Mhz detected)
  41. PlayStation 2 Hard reset boot
  42. ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
  43. <20040614-100914,ROMconf,PS20200EC20040614.bin:11696>
  44. # Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
  45. # TLB spad=0 kernel=1:12 default=13:30 extended=31:38
  46. # Initialize GS ...
  47. # Initialize TIMER ...
  48. # Initialize VU1 ...
  49. # Initialize GIF ...
  50. # Initialize VIF0 ...
  51. # Initialize FPU ...
  52. # Initialize Scratch Pad ...
  53. EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48
  54. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:SLES_541.59;1
  55. (SYSTEM.CNF) Disc region type = PAL
  56. ELF (cdrom0:SLES_541.59;1) Game CRC = 0x3E9B19C2, EntryPoint = 0x002939D0
  57. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:SLES_541.59;1
  58. (SYSTEM.CNF) Disc region type = PAL
  59. Copyright 1999 (C) Sony Computer Entertainment Inc.
  60. Reboot service module.(99/11/10)
  61. Load File service.(99/11/05)
  62. iop heap service (99/11/03)
  63. loadelf version 3.30
  64. 0 00100000 000586dc ......
  65. start address 0x100008
  66. # Restart Without Memory Clear.
  67. # Initialize INTC ...
  68. # Initialize DMAC ...
  69. # Initialize VIF1 ...
  70. # Initialize VU0 ...
  71. # Initialize IPU ...
  72. # Initialize Scratch Pad ...
  73. # Restart Without Memory Clear.
  74. # Initialize INTC ...
  75. # Initialize DMAC ...
  76. # Initialize VIF1 ...
  77. # Initialize VU0 ...
  78. # Initialize IPU ...
  79. # Initialize Scratch Pad ...
  80. Get Reboot Request From EE
  81. PlayStation 2 Update rebooting..
  82. PlayStation 2 Update reboot complete
  83. rmreset start
  84. clearspu: completed
  85. IOP Realtime Kernel Ver.0.9.1
  86. Copyright 1999 (C) Sony Computer Entertainment Inc.
  87. Reboot service module.(99/11/10)
  88. Load File service.(99/11/05)
  89. iop heap service (99/11/03)
  90. open name rom0:OSDVER flag 1 data 4a978
  91. open name rom0:ROMVER flag 1 data 4a978
  92. open name rom0:XDEV9 flag 1 data 4a978
  93. loadmodule: fname rom0:XDEV9 args 0 arg
  94. loadmodule: id 32, ret 1
  95. loadmodule: id -200, ret 1
  96. open fd = 2
  97. open fd = 2
  98. open fd = 2
  99. open fd = 2
  100. open fd = 2
  101. open fd = 2
  102. ### addr = 1034255 size = 28640
  103. ### addr = 968719 size = 28640
  104. open fd = 2
  105. get val add 1ff000 type 2 ret 300
  106. open fd = 2
  107. open fd = 2
  108. open fd = 2
  109. open fd = 2
  110. (UpdateVSyncRate) FPS Limit Changed : 50.00 fps
  111. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:SLES_541.59;1
  112. (SYSTEM.CNF) Disc region type = PAL
  113. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:SLES_541.59;1
  114. (SYSTEM.CNF) Disc region type = PAL
  115. open fd = 2
  116. # Initialize GS ...
  117. # Initialize TIMER ...
  118. # Initialize VU1 ...
  119. # Initialize GIF ...
  120. # Initialize VIF0 ...
  121. # Initialize FPU ...
  122. # Initialize Scratch Pad ...
  123. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:SLES_541.59;1
  124. (SYSTEM.CNF) Disc region type = PAL
  125. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:SLES_541.59;1
  126. (SYSTEM.CNF) Disc region type = PAL
  127. cdvdman Init
  128. Copyright 1999 (C) Sony Computer Entertainment Inc.
  129. Reboot service module.(99/11/10)
  130. Load File service.(99/11/05)
  131. iop heap service (99/11/03)
  132. loadelf version 3.30
  133. 0 01000000 00019bf0 ..
  134. start address 0x1000008
  135. # Restart Without Memory Clear.
  136. # Initialize INTC ...
  137. # Initialize DMAC ...
  138. # Initialize VIF1 ...
  139. # Initialize VU0 ...
  140. # Initialize IPU ...
  141. # Initialize Scratch Pad ...
  142. # Restart Without Memory Clear.
  143. # Initialize INTC ...
  144. # Initialize DMAC ...
  145. # Initialize VIF1 ...
  146. # Initialize VU0 ...
  147. # Initialize IPU ...
  148. # Initialize Scratch Pad ...
  149. read/write allocate memory 4000
  150. open fd = 2
  151. loadmodule: id 25, ret 0
  152. ### addr = 2097120 size = 32
  153. ### addr = 1034255 size = 28640
  154. # Initialize GS ...
  155. # Initialize TIMER ...
  156. # Initialize VU1 ...
  157. # Initialize GIF ...
  158. # Initialize VIF0 ...
  159. # Initialize FPU ...
  160. # Initialize Scratch Pad ...
  161. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:SLES_541.59;1
  162. (SYSTEM.CNF) Disc region type = PAL
  163. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:SLES_541.59;1
  164. (SYSTEM.CNF) Disc region type = PAL
  165. cdvdman Init
  166. Copyright 1999 (C) Sony Computer Entertainment Inc.
  167. Reboot service module.(99/11/10)
  168. Load File service.(99/11/05)
  169. iop heap service (99/11/03)
  170. loadelf version 3.30
  171. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:SLES_541.59;1
  172. (SYSTEM.CNF) Disc region type = PAL
  173. Input ELF format filename = cdrom0:¥SLES_541.59;1
  174. 0 00100000 00299400 ..........................................
  175. Loaded, cdrom0:¥SLES_541.59;1
  176. gp address 00000000
  177. # Initialize GS ...
  178. # Initialize TIMER ...
  179. # Initialize VU1 ...
  180. # Initialize GIF ...
  181. # Initialize VIF0 ...
  182. # Initialize FPU ...
  183. # Restart Without Memory Clear Done.
  184. Elf entry point @ 0x002939d0 about to get recompiled. Load patches first.
Pcsx2 v1.5.0 download
-Paste of PCSX2 v1.5.0 console- PCSX2 1.5.0-20170328230524 - compiled on Mar 28 2017 Savestate version: 0x9a0d0000 Host Machine Init: Operating System = Microsoft Windows 10 Home (build 14393), 64-bit Physical RAM = 12218 MB CPU name = Intel(R) Core(TM) i7-4510U CPU @ 2.00GHz Vendor/Model = GenuineIntel (stepping 01) CPU speed = 2.591 ghz (4 logical threads) x86PType = Standard OEM x86Flags = bfebfbff 7fdafbbf x86EFlags = 2c100000 x86 Features Detected: SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA Reserving memory for recompilers... Loading plugins... Binding GS: C:UsersNielsHenrikDesktopAlle filer i skrivebordetEmulatorpcsx2-v1.5.0-dev-1960-ga18d624-windows-x86pluginsGSdx32-AVX2.dll Binding PAD: C:UsersNielsHenrikDesktopAlle filer i skrivebordetEmulatorpcsx2-v1.5.0-dev-1960-ga18d624-windows-x86pluginsLilyPad.dll Binding SPU2: C:UsersNielsHenrikDesktopAlle filer i skrivebordetEmulatorpcsx2-v1.5.0-dev-1960-ga18d624-windows-x86pluginsSpu2-X.dll Binding CDVD: C:UsersNielsHenrikDesktopAlle filer i skrivebordetEmulatorpcsx2-v1.5.0-dev-1960-ga18d624-windows-x86pluginscdvdGigaherz.dll Binding USB: C:UsersNielsHenrikDesktopAlle filer i skrivebordetEmulatorpcsx2-v1.5.0-dev-1960-ga18d624-windows-x86pluginsUSBnull.dll Binding FW: C:UsersNielsHenrikDesktopAlle filer i skrivebordetEmulatorpcsx2-v1.5.0-dev-1960-ga18d624-windows-x86pluginsFWnull.dll Binding DEV9: C:UsersNielsHenrikDesktopAlle filer i skrivebordetEmulatorpcsx2-v1.5.0-dev-1960-ga18d624-windows-x86pluginsDEV9ghzdrk.dll Plugins loaded successfully. (GameDB) 9709 games on record (loaded in 499ms) HLE Notice: ELF does not have a path. Initializing plugins... Init GS Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Patches: No CRC found, using 00000000 instead. Opening plugins... Opening GS Opening PAD Opening SPU2 Opening CDVD isoFile open ok: C:UsersNielsHenrikDesktopAlle filer i skrivebordetEmulatorPCSX2 0.9.8GamesEragonEragon (Europe) (En,Fr,De,Es,It).iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (1946608 sectors) Opening USB Opening FW Opening DEV9 Failed to GetNetAdapter() 3.x GL context successfully created McdSlot 0 [File]: C:UsersNielsHenrikDesktopAlle filer i skrivebordetEmulatorpcsx2-v1.5.0-dev-1960-ga18d624-windows-x86memcardsMcd001.ps2 McdSlot 1 [File]: C:UsersNielsHenrikDesktopAlle filer i skrivebordetEmulatorpcsx2-v1.5.0-dev-1960-ga18d624-windows-x86memcardsMcd002.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset OpenGL information. GPU: GeForce 840M/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 378.92 INFO: GL_EXT_texture_filter_anisotropic is available INFO: GL_ARB_gpu_shader5 is available INFO: GL_ARB_viewport_array is available INFO: GL_ARB_shader_image_load_store is available INFO: GL_ARB_clear_texture is available INFO: GL_ARB_direct_state_access is available INFO: GL_ARB_texture_barrier is available INFO: GL_ARB_get_texture_sub_image is available Current Renderer: OpenGL (Hardware mode) Available VRAM/RAM:3840MB for textures GSdx Lookup CRC:0 Bios Found: Europe v02.00(14/06/2004) Console # Initialize memory (rev:3.70, ctm:196Mhz, cpuclk:147Mhz detected) PlayStation 2 Hard reset boot ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20040614-100914,ROMconf,PS20200EC20040614.bin:11696> # Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48 CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M Patches: No CRC found, using 00000000 instead. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:SLES_541.59;1 (SYSTEM.CNF) Software version = 1.01 (SYSTEM.CNF) Disc region type = PAL found 0 symbols ELF (cdrom0:SLES_541.59;1) Game CRC = 0x3E9B19C2, EntryPoint = 0x002939D0 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:SLES_541.59;1 (SYSTEM.CNF) Software version = 1.01 (SYSTEM.CNF) Disc region type = PAL IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:OSDSYS secname all loadelf version 3.30 Input ELF format filename = rom0:OSDSYS 0 00100000 000586dc ...... Loaded, rom0:OSDSYS start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Get Reboot Request From EE PlayStation 2 Update rebooting.. PlayStation 2 Update reboot complete cdvdman Init rmreset start rmreset end clearspu: completed Pad Driver for OSD (2000/12/05 18:05) 392, 128 IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) read/write allocate memory 4000 open name rom0:OSDVER flag 1 data 4a978 open fd = 2 open name rom0:ROMVER flag 1 data 4a978 open fd = 2 open name rom0:XDEV9 flag 1 data 4a978 open fd = 2 loadmodule: fname rom0:XDEV9 args 0 arg dev9: unknown dev9 hardware. loadmodule: id 32, ret 1 loadmodule: fname rom0:XDEV9SERV args 0 arg loadmodule: id -200, ret 1 open name rom0:FONTM flag 1 data 4a978 open fd = 2 open name rom0:FNTIMAGE flag 1 data 4a978 open fd = 2 open name rom0:SNDIMAGE flag 1 data 4a978 open fd = 2 open name rom0:TEXIMAGE flag 1 data 4a978 open fd = 2 open name rom0:ICOIMAGE flag 1 data 4a978 open fd = 2 open name rom0:TZLIST flag 1 data 4a978 open fd = 2 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 _spu_rev_offsetaddr 1d9021 ### addr = 968719 size = 28640 open name rom0:ROMVER flag 1 data 4a978 open fd = 2 get val add 3c0 type 2 ret 1ff000 get val add 1ff000 type 2 ret 300 open name rom0:PS1ID flag 1 data 4a978 open fd = 2 open name rom0:PS1VERE flag 1 data 4a978 open fd = 2 open name rom1:DVDIDE flag 1 data 4a978 open fd = 2 open name rom1:DVDVERE flag 1 data 4a978 open fd = 2 (UpdateVSyncRate) Mode Changed to PAL. (UpdateVSyncRate) FPS Limit Changed : 50.00 fps ExecutePs2GameDisk (SYSTEM.CNF) Detected PS2 Disc = cdrom0:SLES_541.59;1 (SYSTEM.CNF) Software version = 1.01 (SYSTEM.CNF) Disc region type = PAL (SYSTEM.CNF) Detected PS2 Disc = cdrom0:SLES_541.59;1 (SYSTEM.CNF) Software version = 1.01 (SYSTEM.CNF) Disc region type = PAL open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 4a978 open fd = 2 # Restart. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:SLES_541.59;1 (SYSTEM.CNF) Software version = 1.01 (SYSTEM.CNF) Disc region type = PAL (SYSTEM.CNF) Detected PS2 Disc = cdrom0:SLES_541.59;1 (SYSTEM.CNF) Software version = 1.01 (SYSTEM.CNF) Disc region type = PAL Get Reboot Request From EE PlayStation 2 Update rebooting.. PlayStation 2 Update reboot complete cdvdman Init IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:PS2LOGO secname all loadelf version 3.30 Input ELF format filename = rom0:PS2LOGO 0 01000000 00019bf0 .. Loaded, rom0:PS2LOGO start address 0x1000008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. read/write allocate memory 4000 open name rom0:ROMVER flag 1 data 44078 open fd = 2 loadmodule: fname rom0:OSDSND args 0 arg loadmodule: id 25, ret 0 _spu_rev_offsetaddr 1dfff1 ### addr = 2097120 size = 32 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 # Restart. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:SLES_541.59;1 (SYSTEM.CNF) Software version = 1.01 (SYSTEM.CNF) Disc region type = PAL (SYSTEM.CNF) Detected PS2 Disc = cdrom0:SLES_541.59;1 (SYSTEM.CNF) Software version = 1.01 (SYSTEM.CNF) Disc region type = PAL Get Reboot Request From EE PlayStation 2 Update rebooting.. PlayStation 2 Update reboot complete cdvdman Init IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SLES_541.59;1 secname all loadelf version 3.30 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:SLES_541.59;1 (SYSTEM.CNF) Software version = 1.01 (SYSTEM.CNF) Disc region type = PAL Input ELF format filename = cdrom0:¥SLES_541.59;1 0 00100000 00299400 .......................................... 1 005daa80 00010000 .. Loaded, cdrom0:¥SLES_541.59;1 start address 0x2939d0 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Elf entry point @ 0x002939d0 about to get recompiled. Load patches first. GSdx Lookup CRC:3E9B19C2PCSX2 is a powerful and one of the best PlayStation 2 emulating platforms with a large list of supported games, which is still being updated and enlarged. The program is lightweight and does not consume large computer resources. It includes many configurable settings and options as well as supports many external plugins such as GSdx, GSDX FX, SSSPSX Pad and Netplay among many more. It has a dynamic recompilation module which flexibly adjusts to the computer runtime environment and enhances graphics accordingly.

Features


- Free and open source Play Station 2 emulator.
- Dynamic recompilation for PC specific environments.
- Powerful algorithms to amplify and enhance graphics.
- Supports more than 1700 original games.
- Save game states and checkpoints.
- Configure multiple program settings and options.
- Supports multiple plugins and extensions.
- Lightweight installation package with multilingual support.
Pcsx2 v1.5.0-dev-3200

System Requirements


- 2200 MHz central processing unit.
- 512 Mb RAM memory or more.
Pcsx2
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  1. PCSX2 1.5.0-20170328230524 - compiled on Mar 28 2017
  2. Operating System = Microsoft Windows 10 Home (build 14393), 64-bit
  3. CPU name = Intel(R) Core(TM) i7-4510U CPU @ 2.00GHz
  4. CPU speed = 2.591 ghz (4 logical threads)
  5. x86Flags = bfebfbff 7fdafbbf
  6. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
  7. Reserving memory for recompilers...
  8. Loading plugins...
  9. Binding GS: C:UsersNielsHenrikDesktopAlle filer i skrivebordetEmulatorpcsx2-v1.5.0-dev-1960-ga18d624-windows-x86pluginsGSdx32-AVX2.dll
  10. Binding PAD: C:UsersNielsHenrikDesktopAlle filer i skrivebordetEmulatorpcsx2-v1.5.0-dev-1960-ga18d624-windows-x86pluginsLilyPad.dll
  11. Binding SPU2: C:UsersNielsHenrikDesktopAlle filer i skrivebordetEmulatorpcsx2-v1.5.0-dev-1960-ga18d624-windows-x86pluginsSpu2-X.dll
  12. Binding CDVD: C:UsersNielsHenrikDesktopAlle filer i skrivebordetEmulatorpcsx2-v1.5.0-dev-1960-ga18d624-windows-x86pluginscdvdGigaherz.dll
  13. Binding USB: C:UsersNielsHenrikDesktopAlle filer i skrivebordetEmulatorpcsx2-v1.5.0-dev-1960-ga18d624-windows-x86pluginsUSBnull.dll
  14. Binding FW: C:UsersNielsHenrikDesktopAlle filer i skrivebordetEmulatorpcsx2-v1.5.0-dev-1960-ga18d624-windows-x86pluginsFWnull.dll
  15. Binding DEV9: C:UsersNielsHenrikDesktopAlle filer i skrivebordetEmulatorpcsx2-v1.5.0-dev-1960-ga18d624-windows-x86pluginsDEV9ghzdrk.dll
  16. HLE Notice: ELF does not have a path.
  17. Init GS
  18. Init SPU2
  19. Init USB
  20. Init DEV9
  21. Opening plugins...
  22. Opening PAD
  23. Opening CDVD
  24. isoFile open ok: C:UsersNielsHenrikDesktopAlle filer i skrivebordetEmulatorPCSX2 0.9.8GamesEragonEragon (Europe) (En,Fr,De,Es,It).iso
  25. * CDVD Disk Open: DVD, Single layer or unknown:
  26. Opening USB
  27. Opening DEV9
  28. 3.x GL context successfully created
  29. McdSlot 0 [File]: C:UsersNielsHenrikDesktopAlle filer i skrivebordetEmulatorpcsx2-v1.5.0-dev-1960-ga18d624-windows-x86memcardsMcd001.ps2
  30. McdSlot 1 [File]: C:UsersNielsHenrikDesktopAlle filer i skrivebordetEmulatorpcsx2-v1.5.0-dev-1960-ga18d624-windows-x86memcardsMcd002.ps2
  31. EE/iR5900-32 Recompiler Reset
  32. OpenGL information. GPU: GeForce 840M/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 378.92
  33. INFO: GL_EXT_texture_filter_anisotropic is available
  34. INFO: GL_ARB_viewport_array is available
  35. INFO: GL_ARB_shader_image_load_store is available
  36. INFO: GL_ARB_direct_state_access is available
  37. INFO: GL_ARB_get_texture_sub_image is available
  38. Current Renderer: OpenGL (Hardware mode)
  39. GSdx Lookup CRC:0
  40. # Initialize memory (rev:3.70, ctm:196Mhz, cpuclk:147Mhz detected)
  41. PlayStation 2 Hard reset boot
  42. ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
  43. <20040614-100914,ROMconf,PS20200EC20040614.bin:11696>
  44. # Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
  45. # TLB spad=0 kernel=1:12 default=13:30 extended=31:38
  46. # Initialize GS ...
  47. # Initialize TIMER ...
  48. # Initialize VU1 ...
  49. # Initialize GIF ...
  50. # Initialize VIF0 ...
  51. # Initialize FPU ...
  52. # Initialize Scratch Pad ...
  53. EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48
  54. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:SLES_541.59;1
  55. (SYSTEM.CNF) Disc region type = PAL
  56. ELF (cdrom0:SLES_541.59;1) Game CRC = 0x3E9B19C2, EntryPoint = 0x002939D0
  57. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:SLES_541.59;1
  58. (SYSTEM.CNF) Disc region type = PAL
  59. Copyright 1999 (C) Sony Computer Entertainment Inc.
  60. Reboot service module.(99/11/10)
  61. Load File service.(99/11/05)
  62. iop heap service (99/11/03)
  63. loadelf version 3.30
  64. 0 00100000 000586dc ......
  65. start address 0x100008
  66. # Restart Without Memory Clear.
  67. # Initialize INTC ...
  68. # Initialize DMAC ...
  69. # Initialize VIF1 ...
  70. # Initialize VU0 ...
  71. # Initialize IPU ...
  72. # Initialize Scratch Pad ...
  73. # Restart Without Memory Clear.
  74. # Initialize INTC ...
  75. # Initialize DMAC ...
  76. # Initialize VIF1 ...
  77. # Initialize VU0 ...
  78. # Initialize IPU ...
  79. # Initialize Scratch Pad ...
  80. Get Reboot Request From EE
  81. PlayStation 2 Update rebooting..
  82. PlayStation 2 Update reboot complete
  83. rmreset start
  84. clearspu: completed
  85. IOP Realtime Kernel Ver.0.9.1
  86. Copyright 1999 (C) Sony Computer Entertainment Inc.
  87. Reboot service module.(99/11/10)
  88. Load File service.(99/11/05)
  89. iop heap service (99/11/03)
  90. open name rom0:OSDVER flag 1 data 4a978
  91. open name rom0:ROMVER flag 1 data 4a978
  92. open name rom0:XDEV9 flag 1 data 4a978
  93. loadmodule: fname rom0:XDEV9 args 0 arg
  94. loadmodule: id 32, ret 1
  95. loadmodule: id -200, ret 1
  96. open fd = 2
  97. open fd = 2
  98. open fd = 2
  99. open fd = 2
  100. open fd = 2
  101. open fd = 2
  102. ### addr = 1034255 size = 28640
  103. ### addr = 968719 size = 28640
  104. open fd = 2
  105. get val add 1ff000 type 2 ret 300
  106. open fd = 2
  107. open fd = 2
  108. open fd = 2
  109. open fd = 2
  110. (UpdateVSyncRate) FPS Limit Changed : 50.00 fps
  111. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:SLES_541.59;1
  112. (SYSTEM.CNF) Disc region type = PAL
  113. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:SLES_541.59;1
  114. (SYSTEM.CNF) Disc region type = PAL
  115. open fd = 2
  116. # Initialize GS ...
  117. # Initialize TIMER ...
  118. # Initialize VU1 ...
  119. # Initialize GIF ...
  120. # Initialize VIF0 ...
  121. # Initialize FPU ...
  122. # Initialize Scratch Pad ...
  123. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:SLES_541.59;1
  124. (SYSTEM.CNF) Disc region type = PAL
  125. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:SLES_541.59;1
  126. (SYSTEM.CNF) Disc region type = PAL
  127. cdvdman Init
  128. Copyright 1999 (C) Sony Computer Entertainment Inc.
  129. Reboot service module.(99/11/10)
  130. Load File service.(99/11/05)
  131. iop heap service (99/11/03)
  132. loadelf version 3.30
  133. 0 01000000 00019bf0 ..
  134. start address 0x1000008
  135. # Restart Without Memory Clear.
  136. # Initialize INTC ...
  137. # Initialize DMAC ...
  138. # Initialize VIF1 ...
  139. # Initialize VU0 ...
  140. # Initialize IPU ...
  141. # Initialize Scratch Pad ...
  142. # Restart Without Memory Clear.
  143. # Initialize INTC ...
  144. # Initialize DMAC ...
  145. # Initialize VIF1 ...
  146. # Initialize VU0 ...
  147. # Initialize IPU ...
  148. # Initialize Scratch Pad ...
  149. read/write allocate memory 4000
  150. open fd = 2
  151. loadmodule: id 25, ret 0
  152. ### addr = 2097120 size = 32
  153. ### addr = 1034255 size = 28640
  154. # Initialize GS ...
  155. # Initialize TIMER ...
  156. # Initialize VU1 ...
  157. # Initialize GIF ...
  158. # Initialize VIF0 ...
  159. # Initialize FPU ...
  160. # Initialize Scratch Pad ...
  161. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:SLES_541.59;1
  162. (SYSTEM.CNF) Disc region type = PAL
  163. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:SLES_541.59;1
  164. (SYSTEM.CNF) Disc region type = PAL
  165. cdvdman Init
  166. Copyright 1999 (C) Sony Computer Entertainment Inc.
  167. Reboot service module.(99/11/10)
  168. Load File service.(99/11/05)
  169. iop heap service (99/11/03)
  170. loadelf version 3.30
  171. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:SLES_541.59;1
  172. (SYSTEM.CNF) Disc region type = PAL
  173. Input ELF format filename = cdrom0:¥SLES_541.59;1
  174. 0 00100000 00299400 ..........................................
  175. Loaded, cdrom0:¥SLES_541.59;1
  176. gp address 00000000
  177. # Initialize GS ...
  178. # Initialize TIMER ...
  179. # Initialize VU1 ...
  180. # Initialize GIF ...
  181. # Initialize VIF0 ...
  182. # Initialize FPU ...
  183. # Restart Without Memory Clear Done.
  184. Elf entry point @ 0x002939d0 about to get recompiled. Load patches first.
-Paste of PCSX2 v1.5.0 console- PCSX2 1.5.0-20170328230524 - compiled on Mar 28 2017 Savestate version: 0x9a0d0000 Host Machine Init: Operating System = Microsoft Windows 10 Home (build 14393), 64-bit Physical RAM = 12218 MB CPU name = Intel(R) Core(TM) i7-4510U CPU @ 2.00GHz Vendor/Model = GenuineIntel (stepping 01) CPU speed = 2.591 ghz (4 logical threads) x86PType = Standard OEM x86Flags = bfebfbff 7fdafbbf x86EFlags = 2c100000 x86 Features Detected: SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA Reserving memory for recompilers... Loading plugins... Binding GS: C:UsersNielsHenrikDesktopAlle filer i skrivebordetEmulatorpcsx2-v1.5.0-dev-1960-ga18d624-windows-x86pluginsGSdx32-AVX2.dll Binding PAD: C:UsersNielsHenrikDesktopAlle filer i skrivebordetEmulatorpcsx2-v1.5.0-dev-1960-ga18d624-windows-x86pluginsLilyPad.dll Binding SPU2: C:UsersNielsHenrikDesktopAlle filer i skrivebordetEmulatorpcsx2-v1.5.0-dev-1960-ga18d624-windows-x86pluginsSpu2-X.dll Binding CDVD: C:UsersNielsHenrikDesktopAlle filer i skrivebordetEmulatorpcsx2-v1.5.0-dev-1960-ga18d624-windows-x86pluginscdvdGigaherz.dll Binding USB: C:UsersNielsHenrikDesktopAlle filer i skrivebordetEmulatorpcsx2-v1.5.0-dev-1960-ga18d624-windows-x86pluginsUSBnull.dll Binding FW: C:UsersNielsHenrikDesktopAlle filer i skrivebordetEmulatorpcsx2-v1.5.0-dev-1960-ga18d624-windows-x86pluginsFWnull.dll Binding DEV9: C:UsersNielsHenrikDesktopAlle filer i skrivebordetEmulatorpcsx2-v1.5.0-dev-1960-ga18d624-windows-x86pluginsDEV9ghzdrk.dll Plugins loaded successfully. (GameDB) 9709 games on record (loaded in 499ms) HLE Notice: ELF does not have a path. Initializing plugins... Init GS Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Patches: No CRC found, using 00000000 instead. Opening plugins... Opening GS Opening PAD Opening SPU2 Opening CDVD isoFile open ok: C:UsersNielsHenrikDesktopAlle filer i skrivebordetEmulatorPCSX2 0.9.8GamesEragonEragon (Europe) (En,Fr,De,Es,It).iso Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (1946608 sectors) Opening USB Opening FW Opening DEV9 Failed to GetNetAdapter() 3.x GL context successfully created McdSlot 0 [File]: C:UsersNielsHenrikDesktopAlle filer i skrivebordetEmulatorpcsx2-v1.5.0-dev-1960-ga18d624-windows-x86memcardsMcd001.ps2 McdSlot 1 [File]: C:UsersNielsHenrikDesktopAlle filer i skrivebordetEmulatorpcsx2-v1.5.0-dev-1960-ga18d624-windows-x86memcardsMcd002.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset OpenGL information. GPU: GeForce 840M/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 378.92 INFO: GL_EXT_texture_filter_anisotropic is available INFO: GL_ARB_gpu_shader5 is available INFO: GL_ARB_viewport_array is available INFO: GL_ARB_shader_image_load_store is available INFO: GL_ARB_clear_texture is available INFO: GL_ARB_direct_state_access is available INFO: GL_ARB_texture_barrier is available INFO: GL_ARB_get_texture_sub_image is available Current Renderer: OpenGL (Hardware mode) Available VRAM/RAM:3840MB for textures GSdx Lookup CRC:0 Bios Found: Europe v02.00(14/06/2004) Console # Initialize memory (rev:3.70, ctm:196Mhz, cpuclk:147Mhz detected) PlayStation 2 Hard reset boot ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20040614-100914,ROMconf,PS20200EC20040614.bin:11696> # Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48 CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M Patches: No CRC found, using 00000000 instead. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:SLES_541.59;1 (SYSTEM.CNF) Software version = 1.01 (SYSTEM.CNF) Disc region type = PAL found 0 symbols ELF (cdrom0:SLES_541.59;1) Game CRC = 0x3E9B19C2, EntryPoint = 0x002939D0 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:SLES_541.59;1 (SYSTEM.CNF) Software version = 1.01 (SYSTEM.CNF) Disc region type = PAL IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:OSDSYS secname all loadelf version 3.30 Input ELF format filename = rom0:OSDSYS 0 00100000 000586dc ...... Loaded, rom0:OSDSYS start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Get Reboot Request From EE PlayStation 2 Update rebooting.. PlayStation 2 Update reboot complete cdvdman Init rmreset start rmreset end clearspu: completed Pad Driver for OSD (2000/12/05 18:05) 392, 128 IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) read/write allocate memory 4000 open name rom0:OSDVER flag 1 data 4a978 open fd = 2 open name rom0:ROMVER flag 1 data 4a978 open fd = 2 open name rom0:XDEV9 flag 1 data 4a978 open fd = 2 loadmodule: fname rom0:XDEV9 args 0 arg dev9: unknown dev9 hardware. loadmodule: id 32, ret 1 loadmodule: fname rom0:XDEV9SERV args 0 arg loadmodule: id -200, ret 1 open name rom0:FONTM flag 1 data 4a978 open fd = 2 open name rom0:FNTIMAGE flag 1 data 4a978 open fd = 2 open name rom0:SNDIMAGE flag 1 data 4a978 open fd = 2 open name rom0:TEXIMAGE flag 1 data 4a978 open fd = 2 open name rom0:ICOIMAGE flag 1 data 4a978 open fd = 2 open name rom0:TZLIST flag 1 data 4a978 open fd = 2 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 _spu_rev_offsetaddr 1d9021 ### addr = 968719 size = 28640 open name rom0:ROMVER flag 1 data 4a978 open fd = 2 get val add 3c0 type 2 ret 1ff000 get val add 1ff000 type 2 ret 300 open name rom0:PS1ID flag 1 data 4a978 open fd = 2 open name rom0:PS1VERE flag 1 data 4a978 open fd = 2 open name rom1:DVDIDE flag 1 data 4a978 open fd = 2 open name rom1:DVDVERE flag 1 data 4a978 open fd = 2 (UpdateVSyncRate) Mode Changed to PAL. (UpdateVSyncRate) FPS Limit Changed : 50.00 fps ExecutePs2GameDisk (SYSTEM.CNF) Detected PS2 Disc = cdrom0:SLES_541.59;1 (SYSTEM.CNF) Software version = 1.01 (SYSTEM.CNF) Disc region type = PAL (SYSTEM.CNF) Detected PS2 Disc = cdrom0:SLES_541.59;1 (SYSTEM.CNF) Software version = 1.01 (SYSTEM.CNF) Disc region type = PAL open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 4a978 open fd = 2 # Restart. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:SLES_541.59;1 (SYSTEM.CNF) Software version = 1.01 (SYSTEM.CNF) Disc region type = PAL (SYSTEM.CNF) Detected PS2 Disc = cdrom0:SLES_541.59;1 (SYSTEM.CNF) Software version = 1.01 (SYSTEM.CNF) Disc region type = PAL Get Reboot Request From EE PlayStation 2 Update rebooting.. PlayStation 2 Update reboot complete cdvdman Init IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:PS2LOGO secname all loadelf version 3.30 Input ELF format filename = rom0:PS2LOGO 0 01000000 00019bf0 .. Loaded, rom0:PS2LOGO start address 0x1000008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. read/write allocate memory 4000 open name rom0:ROMVER flag 1 data 44078 open fd = 2 loadmodule: fname rom0:OSDSND args 0 arg loadmodule: id 25, ret 0 _spu_rev_offsetaddr 1dfff1 ### addr = 2097120 size = 32 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 # Restart. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:SLES_541.59;1 (SYSTEM.CNF) Software version = 1.01 (SYSTEM.CNF) Disc region type = PAL (SYSTEM.CNF) Detected PS2 Disc = cdrom0:SLES_541.59;1 (SYSTEM.CNF) Software version = 1.01 (SYSTEM.CNF) Disc region type = PAL Get Reboot Request From EE PlayStation 2 Update rebooting.. PlayStation 2 Update reboot complete cdvdman Init IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SLES_541.59;1 secname all loadelf version 3.30 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:SLES_541.59;1 (SYSTEM.CNF) Software version = 1.01 (SYSTEM.CNF) Disc region type = PAL Input ELF format filename = cdrom0:¥SLES_541.59;1 0 00100000 00299400 .......................................... 1 005daa80 00010000 .. Loaded, cdrom0:¥SLES_541.59;1 start address 0x2939d0 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Elf entry point @ 0x002939d0 about to get recompiled. Load patches first. GSdx Lookup CRC:3E9B19C2PCSX2 is a powerful and one of the best PlayStation 2 emulating platforms with a large list of supported games, which is still being updated and enlarged. The program is lightweight and does not consume large computer resources. It includes many configurable settings and options as well as supports many external plugins such as GSdx, GSDX FX, SSSPSX Pad and Netplay among many more. It has a dynamic recompilation module which flexibly adjusts to the computer runtime environment and enhances graphics accordingly.

Features


- Free and open source Play Station 2 emulator.
- Dynamic recompilation for PC specific environments.
- Powerful algorithms to amplify and enhance graphics.
- Supports more than 1700 original games.
- Save game states and checkpoints.
- Configure multiple program settings and options.
- Supports multiple plugins and extensions.
- Lightweight installation package with multilingual support.

System Requirements


- 2200 MHz central processing unit.
- 512 Mb RAM memory or more.
- GPU with 128 Мb memory or more.
- 15 Mb free hard disk space.
- Any compatible sound card.
- 32 Bit or 64 Bit hardware architecture (x86 or x64).

Pcsx2 V1.5.0-dev-2448

- Operating system Windows XP, Windows Vista, Windows 7, Windows 8, Windows 10

Pcsx2 V1 5.0 64 Bit

Homepage: pcsx2.net
Developer:PCSX2 team
Status:Freeware
Installer:NSIS




broken image